AudioInst Class
A playing instance of a sound. This class is primarily for compatability/standardization with CloudKidSound, and to make syncing animation with audio easier. These can only be created through cloudkid.Audio.instance.play().
Methods
pause
    
        ()
    
    
    
    
        public
    
    
    
    
    
    
    Pauses Audio, if this AudioInst is still valid.
stop
    
        ()
    
    
    
    
        public
    
    
    
    
    
    
    Stops Audio, if this AudioInst is still valid.
unpause
    
        ()
    
    
    
    
        public
    
    
    
    
    
    
    Resumes playing Audio, if this AudioInst is still valid.
Properties
isValid
    Bool
    
    
        public
    
    
    
    
    If this AudioInst is still valid (still the actively playing audio bit). If this is false, then Audio is no longer playing this sound and this object should be discarded.
position
    Number
    
    
        public
    
    
    
    
    The position of the sound playhead in milliseconds, or 0 if the AudioInst is no longer valid.
